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FAB Marketplace - HTTP, JSON and WebSocket Plugin

Project overview

What started as a personal project to create a price tracker app for a game I was playing quickly grew into something larger. I realised that Unreal Engine did not provide a well-structured or easy-to-use solution for working with JSON and HTTP, so I decided to build my own plugin.
 

Initially created for personal use, the project later moved into full production as a gameplay plugin designed to give developers easier access to features such as JSON, HTTP, and WebSockets.


The goal was to expose both essential and custom functionality directly to Unreal Engine Blueprints through a user friendly and easy to use design.

 

What started as a small collection of JSON and HTTP nodes quickly grew into a robust and scalable system. After hearing feedback from customers that the plugin had become a cornerstone for individuals and professional teams building games apps and everything in between, I made the decision to move it from a side project into full production.

My goal was to keep developing it until all of my customers were satisfied with the results. After nearly 1 year of development, and over 1000+ verified customers. I’ve created more then 100 new Blueprint nodes for developers to use.

Today, I provide ongoing support to individuals and professionals that rely on the plugin in their daily workflows.

If you’d like to explore the plugins I’ve created, you can visit the documentation page
here. This page also serves as a central hub, providing access to all essential resources and related links.

General Utility Overview

© 2026 Piotr Golebiewski. All rights reserved.

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